Continuous Work


Shadow Halls is back on track, after facing a massive wall - not the development itself, but real life issues putting a long halt on the game. But now with some free time here and there, and the ability to refocus energy into its development, both story can continue to expand.

With the new locations  and cutscenes recently added, the game has reached just above 3 hours of gameplay, with the inclusion of new enemies. I'm still aiming for mid 2024, but I am in no rush to finish the game, if it means for the quality to take a hit. I rather take my time and make sure that everything is done to the best of my abilities. I take great pride in this project, and it's a game designed with heart and soul.



So keep your eyes peeled for more news, but do keep in mind, that updates will be far and few between each. And once again, a massive thanks to those still supporting me after all this time!!

Kindly ~ Rin.❤️

Leave a comment

Log in with itch.io to leave a comment.